| Scopes: The optimal optical augmentation option |
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Tag:Hunter, Engineering, Tips, Virtual selves, Odds and ends, Humor, Guides, RP, Making money, Enchants, (Engineering) Hoof and Horn Research and Development Or"I seeee you!" It is often said in the workshop here at Hoof & Horn that the Engineer's finest asset is that he can have a little of most classes, and a pinch of all professions. We can float like mages, dash like rogues. We can stun like tauren, we can snare like druids. We can augment one's fishing, or teach one blacksmithing or even alchemy plans. Of crucial importance to many, including many Engineers, is our ability to surpass the enchanters at what they do best: augmenting weapons. For what enchantment can be placed on a gun? None that we have found, and we're tired of buying enchanters drinks to try to get them to talk. [Broke, too! -PG] The Engineers alone can craft the deadly accurate scopes, the only way to augment a ranged weapon. Schemata for scopes can be found throughout the known worlds, and in the dungeons of each. Many can be trained or purchased, while the most powerful are held by the lords of the underworld, or the minions of Karazhan. Herein we will discuss scopes, and related devices. Scopes: Peekaboo!A scope is a device which can be attached to any ranged weapon. It works like an enchantment, though anyone can apply it to their weapon. Unfortunately, as mentioned above no enchantments have been found which can be applied to ranged weapons, aside from the occasional "Oh, look at me, how fancy, I don't need to use arrows" epic bow. And, sadder still, no enchanters have proven able (or willing) to apply such an enchantment to any other weapon. More's the pity. At any rate, only one scope can be attached to a weapon at a time, nor can they be removed. Applying a scope to a weapon will destroy any existing scope. The resulting bonuses applied to the weapon will be enjoyed by its owner (as applicable) so long as they have it equipped. All scopes can be used by laypersons unskilled in Engineering, so Engineers are able (and well advised) to sell or trade them to others. Learning: Scoping Out the Trainers. First we'll discuss the scopes you can learn from a trainer or purchase from a supplier. These are, of course, the most convenient scopes to learn. Some of them are more powerful than you might find out in the wilds, but always keep an eye peeled to trainers: better to know how, and never need, to make something. First you'll learn the Crude Scope from a trainer, quite early in your career. The lenses in the thing aren't too powerful, but at the level you'll be using one, every bit counts! Making the Crude Scope requires a Copper Tube, a Malachite, and a Handful of Copper Bolts. As you become more skilled, you'll learn the Standard Scope, also from a trainer. The Standard Scope, as you see, is slightly more refined than the Crude, but is still a fairly minor power magnification. Creating a Standard Scope requires only a Copper Tube and a Moss Agate for refraction. The next scope you'll learn easily is the Accurate Scope, a slight upgrade in magnification from Standard. Making an Accurate Scope requires a Bronze Tube, a Jade, and a Citrine. The next scope up, the schematic for which is sold by two vendors, is the Deadly Scope. The magnification here is a little increased over the previous models, as you see. Making one requires a Mithril Tube, a pair of Aquamarine, and two Thick Leather. The finest scope available from a trainer or vendor is the Adamantite Scope, providing a noticeable improvement in power magnification. The Adamantite Scope requires eight Adamantite Bars and two Golden Draenite, both quite easy to come by for a skilled picksman in Outland. Finding: Scoping Out the Competition.Once you've cut your teeth on a couple of the trainer/vendor scopes, you'll likely want to test your skill (and perhaps your aim) with some scopes more challenging to even learn, let alone make. As you travel the roads and dungeons of Azeroth and Outland alike, you might find some even more refined optical instruments you can learn. The first such scope is the Sniper Scope, whose schematic can be found in a wide range of places (including underwater, fishers!) The Sniper Scope requires a Mithril Tube, a Star Ruby, and a pair of Truesilver Bars. A little harder to find, and deeper in the ground, too, is the schematic for Biznicks 247x128 Accurascope. This schematic is found in Molten Core, deeper than many care to go,.and is held solely by the lords of that place. The Biznicks requires two each Lava Core and Essence of Earth, four Delicate Arcanite Converters, six Dark Iron Bars, and a Thorium Tube. As you see from the plans, the Biznicks adds to the accuracy, rather than the damage, of the weapon. Back on the surface, but on another planet, is the schematic for the Khorium Scope, held by the Sunfury Bowmen of Netherstorm. The Khorium Scope continues the progression of damage augmentation, which might not be preferable for those already looking through the Biznicks scope. The Khorium Scope requires a Hardened Adamantite Tube, four Khorium Bars, and two Dawnstones. ![]() The most powerful scope available to us tinkers is the Stabilized Eternium Scope. The schematic for this device can be found on the corpse of Attumen the Huntsman, in the stable of Karazhan. He does not drop the schematic often, and engineers are reminded that Karazhan can only be entered once per week, and that only with a small raid group. Chief Engineer Geargrinder is difficult to engage in conversation on the topic after a year of attempts. Among the things he's known to say of the Stabilized Eternium Scope are words questioning how much hunting anyone gets done in a stable, likening horses in a stable to fish in a barrel, and then degenerating into highly unlikely speculation as to both the likely species and certain profession of Attumen's parents and entire matrilineal heritage. After that, Chief Engineer Geargrinder's commentary lapses into Gnomish profanity, Tauren drinking songs, and, lastly, quiet weeping about "another man's scope" and "shame of a generation." ![]() As you learn various scopes, peruse your local auction house. With the rarer schematics, particularly the Biznicks and the Stabilized Eternium, you might want to make only one and see how they sell. Crafters of those scopes are rare, but those who can afford them might be rarer still. Remember hardly anyone will need two scopes of the same kind, so always sell your scopes separately.
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